Skyrim Special Edition House Mod
In a game where you can get accumulate countless trinkets, get married and adopt children, it only makes sense you can dabble in home ownership too. Skyrim Houses unlock when you complete certain quests and hand over a sizeable amount of gold, allowing you to have a base in some of the game's biggest cities.Each house also allows you to upgrade and furnish each domicile for a small fee, and with the advent of the Hearthfire expansion, allows you to own additional plots of land and build your own, too. Where to buy houses in SkyrimBreezehome (Whiterun)Cost: 5000 GoldLocation: From where you enter Whiterun, it's the second building on the right, after Warmaiden's.How to unlock: To purchase it, talk to Proventus Avenicci in Dragonsreach (we found in him the Living Quarters) after you've completed the Dragons Rising story mission.Hjerim (Windhelm)Cost: 12,000 GoldLocation: This is in the North West corner of the city, opposite the House of Cruel-Sea.How to unlock: Complete the 'Blood on the Ice' quest in Windhelm, which you can trigger by heading to the graveyard past midnight. Part of the quest has you access the house, after of which you can speak to Jorlief in the Palace of Kings, who will sell it to you.Honeyside (Riften)Cost: 8000 GoldLocation: From where you enter Riften, take a right, and it's the house at the end on the corner.How to unlock: You have to buy this on the way to becoming Thane in Riften. To do this, you need to impreess Jarl Laila Law-Giver of Riften - you can do this by completing the skooma dealer quest (chat to Wujeeta in the Riften Fishery in the docks area to start the trail), and after that, increasing your reputation of Riften's citizens by running errands (run around and they'll give you tasks to do). After that, report back to the Jarl, then chat to the Steward Anuriel to purchase it.Proudspire Manor (Solitude)Cost: 25,000 GoldLocation: You can find this in the centre on the high street, on the right 'branch' of the city, next to Skyrim Faction Bards College.How to unlock: You can buy this on the way to becoming Solitude's Thane. Visit Falk Firebeard in Solitude who will ask you to clear out an nearby cave.
Chat to Jarl Elisif the Fair saying you've placed the horn at the shrine, then chat to Falk Firebeard again to get the chance to purchase the property.Vlindrel Hall (Markarth)Cost: 8000 GoldLocation: To locate this, as soon as you enter the city, turn right and take the steep set of stairs in the corner. Take the next set of steep stairs up again, and the house is at the very top.How to unlock: There are a few ways to get this property, the easiest is by siding with the Stormcloaks in the Civil War and then chatting to Jarl Thongvor Silver-Blood. Otherwise, go to Understone Keep within Markarth and chat to Jarl Igmund.
Elysium Estate SSE. Elysium estate - popular home mod i use, adds house about. Elysium Estate SSE at Skyrim Special Edition Nexus - Mods and 13 feb.
Earn his trust and complete his questline, where Steward Raerek will allow you to buy it. How to build houses in SkyrimIf you own the expansion (which comes as part of the Special Edition) you are able to buy three plots across different holds and build houses on them. Here's how to unlock each plot:Heljarchen Hall (The Pale hold)Cost: 5000 GoldLocation: 'Just follow the road south from Dawnstar, past Fort Dunstad, then head south.
The land is near Giants' Gap, right on the board with Whiterun Hold.' How to unlock: Chat to whoever the Jarl is at Dawnstar's The White Hall to get the ball rolling on becoming Thane in the Pale to unlock this. If it's Jarl Skald then prepare to complete the quests 'Waking Nightmare' and a mission to kill a nearby Giant, whereas Jarl Brina (depending on the main story actions) should grant you access immediately. Here is itvd showing its purchase and location. Lakeview Manor (Falkreath hold)Cost: 5000 GoldLocation: 'Follow the road east from Falkreath, then north at the crossroads. Turn left just past Pinewatch.'
How to unlock:If you are the Thane of Falkreath, you'll receive a letter from a courier saying the plot is available to buy. If not, then becoming level 9 and above will see the letter come to you. Visit Jarl Siddgeir in the Jarl's Longhouse and complete the quest offered to you and the plot will then become available from the Steward. If you need it, here's Atroization with a complete walkthrough.
Mod: Scroll CraftingI sort of don't understand why this Special Edition mod wasn't in the base game. Who exactly is making these scrolls that you find everywhere - and why can't the main character get in on the scroll-creating action?Bethesda's vanilla Skyrim oversight is fixed by the modding community yet again, adding a new branch to the skill tree and the ability to craft a scroll for any spell. Besides the obvious utility function, this addition also makes it easier to have a pure magic build at earlier levels - even before you have tons of magicka available. Mod: Cooking, Brewing, and Alchemy OverhaulAn expansion to Skyrim's base crafting system, this nifty mod puts cooking pots and alchemy stations in every inn so you don't have to go hunting for them in any given settlement. But that's just the beginning.The main draw of this mod is the brewstation, letting you brew drinks in addition to cooking the standard food options, while the number of food recipes is also bumped up significantly and a few ingredients have been added in as well.If you've already crafted every type of food, try installing this Special Edition mod and keep your craft addiction going strong!
Mod: Hardcore Difficulty - No MilkdrinkersIs Skyrim too easy an experience for your walking siege engine of a Dragonborn? Does destroying enemies in the Special Edition get rote and tired? Not anymore!If you are felling dragons and giants with ease - and the town guards are no match for your Nord killing machine - try out this mod to make things more deadly.The main tweaks you'll find here are that your stamina and magicka will regenerate slower, while enemies will be tougher and block your attacks more often. It's an addition that really increases the stakes. Mod: Extra Carry WeightOne of the most annoying things about these types of open world RPGs (other than de-emphasizing story and actual roleplaying choice) is that you always have more loot than you can conceivably carry back to town to sell or disenchant.That won't be a problem with this very helpful PS4 mod, which gives an extra 2,500 pounds of carry-weight capacity for every point you put in stamina upon leveling up! Your mage will be able to sling a couple of hundred suits of armor over his shoulder and sell 'em all! If you've ever wanted to make more money in Skyrim, this is one of the better ways to do it.
Skyrim Special Edition House Mod
Mod: Restore Vanilla SettingsAs many a giddy PS4 fan has learned after going crazy installing new features, uninstalling mods isn't quite the same as it is on the PC version of Skyrim.When you're done playing with all those nifty new mods, you might want to grab this one to scrub it all clean, especially if you went overboard and installed a bunch that don't play nice with each other.This is a life-saving fallback if you're combating broken mods that have unintended consequences, accidentally preventing you from completing main story quests for one reason or another. Featured ContributorTy splits his time between writing horror fiction and writing about video games. After 25 years of gaming, Ty can firmly say that gaming peaked with Planescape Torment, but that doesn't mean he doesn't have a soft spot for games like Baldur's Gate, Fallout: New Vegas, Bioshock Infinite, and Horizon: Zero Dawn. He has previously written for GamerU and MetalUnderground. He also writes for PortalMonkey covering gaming laptops and peripherals&period.